OWWZ.

Games

M.A.Hochschule für Angewandte Wissenschaften Hamburg · Hamburg

At a glance: 3 semesters German Full-time, Part-time Summer semester Restricted admission, aptitude procedure No tuition fees

What will I learn?

Curriculum from the university’s official documents. Evaluated on 18 October 2026.

This curriculum is incomplete: not every document or elective catalogue could be evaluated. The university’s linked documents are authoritative.

Semester plan for Full-time – 3 semesters

From the evaluated documents we could not derive a semester plan that matches the programme’s duration and ECTS – so the modules are listed without semesters. The university’s study plan is authoritative.

  • Required modules8 modules
    • Game Design 1Summary by OWWZ: Player-centred design connects motivation, usability, accessibility and cognitive psychology. Iterative prototypes, mechanics and narrative approaches are evaluated using qualitative and quantitative quality-assurance methods.Exam (in German): Hausarbeit oder Referat5 ECTS
    • Game Project 1 – ConceptSummary by OWWZ: Changing teams develop game concepts and prototypes. Creative methods, project goals, metrics and teamwork are explored in practice; public pitches prepare students for the production phase.Exam (in German): Projekt mit Kolloquium15 ECTS
    • Management 1Summary by OWWZ: Founding and financing a games business is linked to legal and business fundamentals. Agile project planning, teamwork and conflict management are applied to students’ own ventures.5 ECTS
    • Game Design 2Summary by OWWZ: Accessible games are developed using UX principles, user research and market analysis. Serious games, gamification and social contexts broaden the applications of game design.Exam (in German): Hausarbeit oder Referat5 ECTS
    • Game Project 2 – ProductionSummary by OWWZ: Teams develop the first-semester concept into a working product. Assets, mechanics and story are integrated iteratively, tested, balanced and improved through player feedback.Exam (in German): Projekt mit Kolloquium15 ECTS
    • ResearchSummary by OWWZ: Game studies are combined with academic research, writing and publishing. Independent research projects and experimental artistic approaches prepare students for a methodologically grounded master’s thesis.5 ECTS
    • Game Project 3 – FinalizationSummary by OWWZ: A team project is finalised as a presentable vertical slice. Systematic quality checks, integration, refinement, documentation and public communication lead to the final exhibition of the game.Exam (in German): Projekt mit Kolloquium10 ECTS
    • Master-ThesisSummary by OWWZ: An individually chosen topic in games and media design is investigated independently. The focus is on theoretical and practical depth, academic standards and presenting and defending the findings.ThesisExam (in German): Master-Thesis20 ECTS

Topic profile

ECTS by topic from the curriculum’s modules; together at most the programme’s ECTS.RequiredElective

  • Game development and game design48 ECTS: 48 required
  • Business administration3 ECTS: 3 required
  • Entrepreneurship and start-ups3 ECTS: 3 required
  • Human-computer interaction and usability3 ECTS: 3 required
  • Market research2 ECTS: 2 required
  • Psychology2 ECTS: 2 required

Curriculum sources

8 modules in the curriculum.

Key facts

Collected automatically from the institution’s website; the institution’s own page is authoritative.

Degree
Master of Arts (M.A.)Consecutive master
Standard duration
3 semesters
ECTS credits
90 ECTS
Start of studies
Summer semester
Mode of study
Full-time, Part-time
Teaching language
German
Admission
Restricted admission, aptitude procedure
Location
Hamburg
Tuition fees
No tuition fees
Semester contribution
€397 per semesterfor all students at the university

Information from haw-hamburg.de · checked on 18 October 2026

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Application, deadlines and costs

From the official pages and regulations of the university and the state.

Application deadlines

Language requirements

  • German: C1
  • English: B1

Researched: 18 October 2026. Deadlines and fees change; the university is authoritative.

Fits these goals

OWWZ guidance based on module topics in the module handbook.

Programmes with a similar curriculum

Similar topic shares according to the module handbooks.

  1. Serious Games & Digital Knowledge B.A.

    Fachhochschule Dortmund · Dortmund

    Shared topics: Game development and game design, Business administration, Human-computer interaction and usability, Entrepreneurship and start-ups, Computer science

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